![]() ![]() Players can attack monsters and other world bosses (Darknests) that periodically appear on the kingdom map in order to claim resources from them. Usually, players can attack only enemies from their own kingdom, but during the Kingdom War (KvK), all servers (excluding new servers) are opened for attacks. Players develop their own base and build an army in order to attack enemy bases, destroy them, seize resources and capture enemy leaders. Its gameplay consists of several game modes, the most notable of which are PVP-battles. The game combines role-playing, real-time strategy and world-building mechanics. In 2016, Lords Mobile won the Google Play Awards for "Best Competitive Game", and in 2017 it was nominated for "Best Multiplayer Game" and called "Android Excellence Game" by Google. The official description of the game states that it has more than 200 million players around the world. According to App Annie, the game is one of the top grossing apps (strategy) on the App Store (iOS) and Google Play. The game is free to play and offers in-app purchases. Though we cannot give more details about what will be addressed/added in the future, you can still expect updates in the future which will improve the quality of Rogue Lords even further.Lords Mobile is a video game developed and published by IGG, and is available to download on Android, iOS, and Steam. We are still keeping a close eye on your feedback following the release of the latest update, after all the previous fixes we added to the game and the Apprentice Difficulty are a direct consequence of everyone's feedback! We want to jump on that comment, regarding the future of the game. ![]() Enemies like the Mistress of Ceremonies and Fanatic already needed to be nerfed in order to balance them for normal, I dread to think how awful they would be if their numbers were buffed. I'm also a bit hesitant to request a hard mode, since there are so many instances of games where hard just means buffing enemy numbers or nerfing yours rather than fine-tuning balance to make a challenging but fair experience. And I say this as someone who has beaten Van Helsing. After all, now they can simply say "play on easy" if there are issues. Originally posted by GothLoliLunatic:As much as I welcome accessibility and difficulty options when done right, I do worry that adding an easy mode might mean that balancing normal ends up ignored. ![]()
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